A game usability review of Wave Run

Screenshot_2015-02-10-10-24-44Wave Run is one of those games that is easy to learn and hard to master. The player is an electric impulse on a sound wave. Tapping the screen allows him to jump from one wave to the other. The player’s goal is to go as far as possible without touching an obstacle, while collecting bonuses to increase his score.

Tested on Android / Asus Transformer Tab

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A game usability review of Duet

Screenshot_2015-02-10-10-02-15Duet is a game in which the player controls two dots, which can rotate on opposite positions on a same circle. The player has to make them rotate one way or the other in order to avoid obstacles, while progressing through a level.

Tested on Android / Asus Transformer Tab

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A game usability review of Mmm Fingers

Screenshot_2015-02-10-00-26-20Mmm fingers is a game in which the player has to put his finger down on the tablet as long as possible, while avoiding obstacles. The game will scroll forward, taking the player through more and more complex patterns of moving spikes that the player needs to avoid, without letting go of the touch. If the player hurts his finger on spikes, it gets eaten by a monster.

Tested on Android / Asus Transformer Tab

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A game usability review of Ollie Pop Retro Skateboarding

Screenshot_2015-02-07-11-36-10 Ollie Pop is a pixel art skateboarding game in which the player has to progress as far as possible in the level avoiding obstacles. To do so, he has to charge a jump by holding his finger on the screen. Releasing the touch will trigger a jump. The longer the player touches the screen, the higher the character will jump.

Tested on Android / Samsung Galaxy S3

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