Collection of mobile & tablet game usability reviews
I wrote many game usability reviews and mini-usability study reports for mobile and tablet games. To make the GUR section of the site easier to peruse, I’ve grouped all these reviews in a collection so they’re easy to find for interested readers, without drowning out other content in the category.
Articles in this collection
A game usability review of Triple town
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2014-03-11
A game usability review of Amazing Brick
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-02-19
A game usability review of Auralux
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-02-19
A game usability review of Ollie Pop Retro Skateboarding
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-04-12
A game usability review of Time of Exploration
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-04-18
A game usability review of Shu’s Garden
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-04-22
A game usability review of Osmos
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-05-06
A game usability review of The Tower
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-05-12
A game usability review of Mmm Fingers
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-05-20
A game usability review of Broken Brush
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-05-25
A game usability review of Blendoku
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-06-07
A game usability review of Perditus – a rythm game
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-06-13
A game usability review of Clay Jam
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-06-18
A game usability review of Duet
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-06-23
A game usability review of Catch the Dot
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-07-05
A game usability review of Lazors
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-07-10
A game usability review of Strata
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-07-10
A game usability review of Paperama
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-08-04
A game usability review of Maze King
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-08-17
A game usability review of Rythm Racer
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-08-23
A game usability review of Fast Fingers
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-09-02
A game usability review of Wave Run
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-09-13
A game usability review of Color Puzzle
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-10-08
A game usability review of Ellie
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-10-15
A game usability review of Stay Alight
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-10-22
A game usability review of Big Black Dot
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-11-12
A game usability review of Lost Bubble
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-11-23
Mobile Game Usability - 1010! seen through a player’s eyes
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-12-06
A game usability review of Two Dots
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2015-12-22
An animated Game User Experience review of Brain Dots
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2016-01-11
A game usability review of Box Pop
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2016-01-25
A game usability review of Patakong
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2016-02-01
A mobile game usability assessment of Hacker
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2016-02-09
A mobile game usability assessment of Strange Adventure
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2016-03-15
Some games user research on Color Zen
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2016-04-23
How the mobile game experience of Lines could be improved
A usability analysis of the game, with illustrated findings and key takeaways that could be useful for other titles as well.
Par Cornelia,Cornelia le 2016-05-04
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