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Ergonomie et conception de jeu vidéo

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This site discusses Orsoral’s passions : User Experience and Game Development, which combined into her career in Games User Research.

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Game Maker Studio tutorials

This tutorial series explains in details how to code using Game Maker Studio, from creating the first sprite to more advanced game development.

How can we de-risk long term retention?

De-risking games as services often comes with questions about long term retention. How can we predict if players will keep playing for hundreds of hours?

Feedback Filtering

You've built a game and collected some feedback. But how do you know what feedback to address first, or even if it should be addressed at all?

Gamemaker Studio Horizontal Shooter - Basics - Scrolling backgrounds

In this tutorial, we'll learn to create a background image and using as a scrolling background in a side scrolling space shooter game using Game Maker Studio.

Gamemaker Studio Horizontal Shooter - Basics - Prevent the player from leaving the screen

In this tutorial, we'll learn to add some code so the player character can't move outside of the room boundaries in Game Maker Studio.

Indie Game Business Motivation talk by Diego Ricchiuti

What's up ? Optimizations

2023-06-02 - actu

I’ve been working a while to further optimize this site, mostly reducing the weight of images and improving their accessibility by adding tables in text instead of screenshots and converting some to webp. The entire site is not down from 342.5MB to 142.2MB. Few new articles but I am cleaning up a few older drafts.

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