In a previous article, we had a look at how multi-tasking influences the player experience. We found that most of the alternative tasks were of a social nature (talking, texting, checking emails), involved another media (surfing the web, watching tv or listening to music), or were related to physical needs (eating, drinking, smoking…). These were declared to be either neutral, positive or negative experiences.
How do task interuptions and multitasking affect the player experience ? There are several reasons why a player can interupt his task. In game elements can distract him from his current goal and replace it by a new, secundary one. Real life can also interfere with the gaming experience and involve task interuptions in play.
In order to gather a better understanding of the inpact of task interuptions on the gaming experience, we have conducted a short study on task interuption. We asked players to tell us what else they did (in real life) while playing, and how it affected their experience.