How the mobile game experience of Lines could be improved

linesThe game start ups fast, but the first screen is immediately confusing. The player has to chose between puzzle and free.

In this screenshot, you can see a player expecting the “puzzle” to be a paying option, and pick the “free” button first.

From there, the next steps aren’t obvious, and the player finally realised their error, seeing there was no tutorial at the start of the game.

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