QA testing a game before it’s done, in Kerbal Space Program
Alpha funding has made early access to games increasingly common. But how do you test a game that’s not even done? Kerbal Space Program QA lead Ted Everett explains. …
Source: Gamasutra
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Do violent video games cause violent behavior? Here’s what the UK thinks
A new study from YouGov appears to suggest that the more familiar a person is with video games in general, the less they believe that there is a connection between in-game violence, and real-life violence. …
Source: Gamasutra
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Japan’s indies take on Tokyo Game Show: A Sense of Wonder Night report
How’s the Japanese indie scene doing? Sister site IndieGames.com sent its reporter Lena LeRay to Tokyo Game Show’s Sense of Wonder Night for this report. …
Source: Gamasutra
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Terry Cavanagh’s playful process of commercial-free game design
Terry Cavanagh has a new game. Actually, scratch that — the VVVVVV dev has finally finished a very old game that has very much been an on-and-off project over a number of years. …
Source: Gamasutra
Blog: Selecting open-source tools for game development
How do you make decisions on whether to buy, build, or track down an open-source tool? This in-depth post from Casper Boedwitz sheds light on the tool selection process. …
Source: Gamasutra