Full Indie 2016 : Effective audio design

Audio can do much more for your game than giving a tone and informing player behavior. Kevin Regamy showed many example of great sound design for inspiration. He illustrated how considering audio early and often in a project can give better results – just like for user research.  Here’s some of the benefits Kevin highlighted.

Continue reading Full Indie 2016 : Effective audio design

Shadowrun level editor : troubleshooting (mac)

If you tried to start the shadowrun level editor and it either doesnt’ start at all, fails to start after loading a level, or fails to launch the playable level when ou try to test it, you may find a fix in this article.

Continue reading Shadowrun level editor : troubleshooting (mac)

Shadowrun editor : editing the path to the content packs

If you arrived on this article from one of my other shadowrun tutorials, it means you tried to create a new project in the shadowrun editor, but you couldn’t chose dependencies when trying to create a new content pack. The content pack list appears empty and you can’t select any of the ones you should be able to view. Impossible to select the dependencies.

Continue reading Shadowrun editor : editing the path to the content packs

Shadowrun level editor : creating a new project

Today, we’ll look at how to get the shadowrun editor running and create a new project. First of all, you need a copy of the shadowrun turn based role playing game. If you don’t have it yet, I’d recommend getting hong kong directly as it is the third iteration on the game and it offers more user friendly features, though it has fewer assets.

Continue reading Shadowrun level editor : creating a new project